Thursday 28 November 2013

Gamification in edcuation - a real life example


I am living in Spain since September and trying to give my best to learn Spanish, no matter if outside the university or within the classes.

Being just 4 people in class, we all have to participate but at the end it doesn’t matter what your answer is, they are no points for right answers. But in my last session things changed… Being 2 Germans and 2 Italians we split in two groups and everything we did turned out to be a Competition.

We played 3 games…

The first two have been related to “por/para” and each group had to create questions for the others. Every correct answer was worth a point and resulted in thinking more about answers and questions, simply to beat the others.

This kind of incentive resulted in a Leaderboard in which unfortunately the Italians have been leading.

But in the final game we still had the chance to turn it around. Every time one of the team members had to go to the board, received a sentence including the usage of “por/para” as well as past tenses, had to draw it while the other was trying to figure out the words, forms and order.

Due to being in a competition, trying to win the challenge with receiving the last missing points everybody was focused on the point and tried to be as fast and precise as possible.

Linking this real life experience to business we can see at http://www.duolingo.com how to use gamification in the education business. Loosing hearts for giving incorrect answers, practice against the clock and move up the “duolingo leaderboard” while learning Spanish at the same time…


By the way the German team won the game at the end but all of us gamified their Spanish J

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